The School of Computing is excited to announce the initiation of a new undergraduate minor in Digital Production Arts. It is designed so that students receive significant training across the artistic and technical disciplines that underlie computer animation, visual effects, and computer games. The Minor's core is a new course in studio methods for 3D graphics and animation that will be centered on the open-source Blender system. The Minor also features new two-semester course sequences that teach computer scientists and engineers relevant foundation concepts in art, and that teach artists and architects relevant foundation concepts in computer science and mathematics. Students in other majors complete a subset of these courses. The DPA Minor has been officially offered since the Fall of 2011.
The Minor in Digital Production Arts assists the student to develop the entry-level artistic and technical expertise necessary for effective production of 3D computer graphics and animation. The Minor is especially well suited for students wishing to pursue graduate study in Digital Production Arts.
The Minor augments a core course in 3D modeling and animation, by technical and artistic tracks complementary to the student's major course of study. Click here to see course descriptions.
Layout by Major:Group I
Work samples from some of the courses in the DPA Minor:DPA3070 DPA4030 DPA4010
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