All students in General Engineering must complete the Engineering Disciplines and Skills sequence [ENGR 1050/1051 and ENGR 1060/1061]. This sequence involves the use of Microsoft Excel software.
Most engineering majors will also require the Programming and Problem Solving sequence [ENGR 1070/1071, ENGR 1080/1081, and ENGR 1090/1091]. This sequence involves the use of MATLAB software.
Some engineering majors also require either the Engineering Graphics and Machine Design course [ENGR 2080/2081], which uses Solidworks software, or the Computer-Aided Design and Engineering Applications course [ENGR 2100/2101], which uses AutoCAD software.
Students solving problems on the white boards
Students participating in class.
ENGR 1410 Students work in teams on robotics projects
Students work in teams on projects.
Students worth together modeling parts in class
Students assist each other in class.
Creative Inquiry allows students to participate in hands-on research with engineering faculty.
ENGR 1050 Engineering Disciplines and Skills I: 1 credit (contact hours: 0 lecture, 2 lab)
Provides solid foundation of skills to solve engineering problems. Students demonstrate problem solving techniques with spreadsheets, dimensions and units. Introduces professional and societal issues appropriate to engineering. Includes Honors sections. Preq: MATH 1050; or MATH 1060 or MATH 1070 with a C or better; or a score of 65 or higher on the Clemson Mathematics Placement Test (CMPT).
ENGR 1060 Engineering Disciplines and Skills II: 1 credit (contact hours: 0 lecture, 2 lab)
Continuation of topics introduced in ENGR 1050. Students demonstrate problem solving techniques using spreadsheet and modeling techniques, and by interpreting validity of experimental results. Students complete projects on multi-discipline teams. Various forms of technical communication are emphasized. Includes Honors sections. Preq: ENGR 1050 with a C or better.
ENGR 1070 Programming and Problem Solving I: 1 credit (contact hours: 0 lecture, 2 lab)
Students formulate and solve engineering problems using MATLAB: estimate answers for comparison to computed solutions; read, interpret and write programs, instructions and output (both written and graphical); and debug. Includes Honors sections. Preq or concurrent enrollment: ENGR 1060 with a C or better.
ENGR 1080 Programming and Problem Solving II: 1 credit (contact hours: 0 lecture, 2 lab)
Continuation of topics introduced in ENGR 1070. Students formulate and solve engineering problems using MATLAB; read, interpret and write programs; utilize trendlines; iterate/loops; evaluate and compose conditional statements; and debug. Includes Honors sections. Preq: ENGR 1060 and ENGR 1070 each with a C or better.
ENGR 1090 Programming and Problem Solving Applications: 1 credit (contact hours: 0 lecture, 2 lab)
Students formulate and solve engineering problems on multi-discipline teams using MATLAB. Various forms of technical communication are emphasized. Includes Honors sections. Preq or concurrent enrollment: ENGR 1080 with a C or better.
ENGR 2080 Engineering Graphics and Machine Design: 2 credits (contact hours: 1 lecture, 2 lab)
Students are introduced to engineering graphics principles using SolidWorks; sketching, 3-D part and assembly creation, and documented drawings. These principles are used to visualize, communicate, and perform graphical analysis of design and engineering problems. Specifically designed for BioE, IE, MSE, and ME students. Accepted by EnvE for graphics credit. Credit toward degree given for only one of ENGR 1150, 1160, 2080, 2090, 2100; Co-requisite: ENGR 2081.
ENGR 2100 Computer-Aided Design and Engineering Applications: 2 credits (contact hours: 1 lecture, 2 lab)
Introduction to graphics applications for engineering and related professions. 2-D and 3-D drawings are used to visualize, communicate, rapid prototype and analyze engineering problems. Engineering applications include site plans, contour plots, grading, and architectural, transportation and hydrology drawings. Credit toward a degree will be given for only one of ENGR 1150, 1160, 2080, 2090, or 2100. Includes honors sections. Coreq: ENGR 2101.
ENGR 2200 Evaluating Innovation: Fixtures, Fads, and Flops: 3 credits
Introduces foundational theories used to critically analyze the success of consumer products and other technological innovations. Case studies are utilized to exhibit the interactions between innovation and society. Critical thinking skills are emphasized.
For course enrollment, contact Elizabeth Crockett in 104 Holtzendorf or by email at email@example.com.
The coordinator of Creative Inquiry in General Engineering is Dr. Steven Brandon. He may be contacted at 104 Holtzendorf or by email at firstname.lastname@example.org.
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