Instructional Technology Course Descriptions
This listing of courses offered in the Instructional Technology program includes brief descriptions of course content and the kinds of activities involved. To see a sample SYLLABUS for a given course, click on its title and a syllabus file will download from the Website for your examination.ITEC 19525 Educational Technology
This undergraduate course is designed to help students learn skills with technologies that can facilitate learning. Issues related to implementing technology in K-12 settings are explored.
This course is designed to provide an overview of educational media. The media covered in the course includes projected and non-projected media, audio, video, computers, multimedia, the Internet, and distance learning. Students are expected to participate in online discussions about these course topics and to complete various projects that provide evidence of mastery of course objectives.
This course examines how to effectively manage a media center or oversee a technology program in a K-12 school setting. Topics include planning, implementation strategies and ongoing supervision. Attention is given to information literacy, training, and media center operation, including personnel, facilities, policies, procedures, budget, utilization of resources, and program evaluation.
Instructional design is a systematic process for going from a perceived need for instruction through analyzing the situation, designing the instruction, developing the materials, and evaluating the results. This course enables students to follow this process and produce effective, efficient, and appealing learning experiences for students in a variety of media. Students use the process to design and develop a unit of instruction of their choice.
This course is an introduction to the design of visuals used in instructional materials. Course content includes perceptual and cognitive issues, elements of design, principles of composition, message design, and includes development of skills with a digital editing application.
This course provides training in the effective design and production of instructional television programming. It includes planning and scripting techniques, hands-on experiences with camcorders, and development of editing techniques. The class addresses how productions can best take advantage of this dynamic medium, and how teachers can most effectively utilize television programming to enhance instruction.
The focus of this course is on analyzing, critiquing, discussing, and developing learner-centered, curriculum-based instruction that uses technology in meaningful ways. Students will complete an in-depth investigation of a technology tool, and share their knowledge and use of the tool with others in the class. Students will also investigate several technology-related educational issues such as technology integration models, safety and health, copyright, evaluation of web resources, assessment, and assistive technologies.
In this course, students discuss topics related to the use of technology in education including technology integration, 21st century skills, mobile learning, and ubiquitous computing. Students are introduced to networking terminology and create instructional materials such as web-based narrated videos, hyperlinked documents to scaffold learning, informational flyers, lessons using online databases or digital libraries, and simple electronic portfolios. Students work in groups to create a “Technology Day” for a real or imaginary school and identify ways technology tools can be used to facilitate and support various instructional strategies.
In this course, students will have the opportunity to explore educational games and simulations. The course will focus on commercial and educational games and simulations, online and multi-player games, and content-based and content-free games and simulations. Students will also explore the societal and cultural impact of games and simulations, specifically as they relate to technology and cognition. Through this process, students will gain expertise in both the use and the creation of games for educational purposes.
ITEC 6/77417 Advanced Instructional Design
This course examines the research base underlying the Instructional Design process. Students apply various theories of how to design instruction to specific projects and evaluate the results. The course enables students to apply instructional design principles more mindfully and to extend them where necessary with new research and applications. They compare and contrast various models of instructional design.
This course is designed to explore significant issues in the field of instructional technology, including the latest research into how technology can most effectively facilitate learning. Important topics include the potential of new technologies, instructional theory, legal and philosophical issues associated with technology implementation, and the future of instructional technology.
In this course, students will investigate systemic change models, assist in explaining and describing characteristics and features of change models, document an actual change process from an educational setting, examine the impacts of group dynamics and organizational development on the change process, and propose a plan for implementing instructional change based on a change model (or combination of change models) including an appropriate project management plan.
This course provides an overview of networking with a focus on local area networks. Topics include networking design, protocols, software and hardware, security, management strategies, and desktop client and server configurations. Issues that arise for network administrators are addressed.
This course focuses on the development of prototype computer-assisted instruction and multimedia systems. The course features self-instructional tutorials, reading assignments, and discussion questions, as well as individually selected design projects.
Virtual reality provides promise as a tool for educators. Students will learn to create and evaluate instructional applications. Activities will include actual production of virtual worlds as well as virtual experiences on the Internet.
This course explores various approaches to delivering instruction to distance sites and examines a variety of critical issues, such as planning, choice of technology, cost, teaching strategies, evaluation, etc. Students write papers, review online resources, and develop projects associated with teaching and learning at a distance.
ITEC 6/77438 Instructional Applications of the Internet
This course examines Web design principles. Students develop sites with a standard Web development application. The course features hands-on tutorial exercises in Web page authoring and includes the completion of culminating Website projects.
This course explores the potential of new Internet applications to facilitate learning. Students develop familiarity with many of these applications, as well as proficiency in using some of them to produce instructionally-based online projects, taking advantage of their capabilities to enhance communications, provide multimedia, access online resources, etc.
Students modify projects and products developed in their course work to ensure highest quality. These projects should demonstrate expertise in a variety of areas, including instructional design, visual design, multimedia and Web development. A Website must be developed for the portfolio, which will then be reviewed by faculty. For a full description of this project, go to the section of this Website on the Portfolio.
Online learning is one of the fastest growing parts of education. Designing good online courses requires more than merely transferring materials and experiences to the World Wide Web. This course enables students to follow a systematic process specifically aimed a producing high-quality online courses. Students analyze the situation, design instruction to meet student needs, develop the online materials needed to implement the design, and begin the evaluation process. Students engage in a semester-long project to design and develop an online course of their choice.
This course investigates issues related to teaching online. The focus is on the practical application of tools and techniques for online learning. This course will provide students with the knowledge and skills needed to facilitate online courses and activities. Students will gain experience in developing communication guidelines with students, facilitating online discussion and collaboration, and providing direct instruction in the online learning environment. Throughout the course, students will gain experience in the planning and use of interactive tools in online courses including administrative, discussion, and collaboration/production tools.
As more students at many levels of education take courses online, there has been an explosion of research in what works and what doesn’t when designing and teaching at a distance. This course examines current research findings and directions in online learning and teaching. Students read and analyze a variety of research articles, contribute to group projects to summarize current research in specific areas, and develop research proposals that could extend our knowledge.
Supervised program requiring application of theory and practice in instructional technology in either school or non-school settings. This work experience is planned with a graduate faculty member and supervised by a professional in the field. Specific requirements associated with this activity can be reviewed in the section of this Website on the Practicum.
ITEC 67496 Individual Investigation in Instructional Technology
Students who wish to work independently on a project or paper for a defined number of credit hours (up to 3) can develop a plan for this activity with a professor in the program area and submit this completed and signed form to Pamela Dillon in White Hall 405, who will then enroll them (firstname.lastname@example.org, 330-672-0573, 2512 fax).
This required doctoral seminar is taught online in conjunction with its face-to-face co-requisite EPSY 87450 Psychological Principles of Education (see EPSY schedule at http://www.kent.edu/ehhs/epsy/schedule-of-courses.cfm). The two courses examine how current learning theories can be explored with the use of information and communication technologies, as well as assessing the impact that these technologies can have upon learning.